His FS-X, according to the manual of Aero Fighters 2, it was rebuilt by a famous katana blacksmith. He is a ninja pilot who follow orders from the Shogun on the ninja castle where the other ninja pilots are sent. MITSUBISHI HEAVY INDUSTRIES FS-X: Piloted by Hien, the Ninja Aero Fighter. It's Special Attack is the Tomahawk, that summons a heavy missile strike that covers the screen. The Extra power level increases the width of the laser shots and adds a second missile to the Phoenix Missile's fire rate. The F-14's main weapon is the Needle Shot, which fires a wide frontal stream of thin lasers that causes great damages to the enemy, it's Artillery weapon is the Phoenix Missile, which fires an AIM-54 missile that locks on an enemy. A fighter pilot and a family man who wants to go back home with his family once the war is over. GRUMMAN F-14A TOMCAT: Piloted by Keith Bishop. The Hornet's bomb is the F.A.E., short for "Fuel Air Explosive" which drops a bomb that generates a circular explosion damaging and destroying any enemy within its radius. The support weapon or "Artillery" of this ship is the Snake Napalm that fires a rolling fireball that damages nearby enemies, the Extra power level adds a second shot. It's extra power level adds the level 2 large laser shot increasing the lasers width. His F/A-18's main weapon is the Laser Gun, which fires a frontal twin three beams laser shot that despite its size is quite weak.
He is a justice-loving man who is ready to defeat those who dare to attack his country, as he says "You can depend on me in times of trouble". McDONNELL DOUGLAS F/A-18A HORNET: Piloted by Blaster Keaton. The game gives the player the option of selecting 1 of the four available planes, however, Player 1 and 2 have exclusive planes. Saturday Afternoon: Pizza, Arcades and Hornets blasting things out of existence. This time is Aero Fighters / Sonic Wings (now I've completed the trilogy of Aero Fighters' reviews). Tateishi) Special Thanks: Masahiko Kimura, M.Time for another arcade shooter review. Sakon, Masako, Hiki, Takashi Tateishi (T. Yamamotoya, Takasu, Akira, Armored Cruiser, Oh! Kawara, Manbow Yokoyama, Eriko Sound: Soushi Hosoi (Hoso-Q), Pirowo, Norie, Tarako, Hira Assist: Mac, 840AV, Matsunami, Sisyou, K. STAFF Plan: Count IKuei Program: Aiz!, You-Chan Design: K. Soundtrack album releases: Sonic Wings 2 (PCCB-00158) (16/12/94) UPDATES In the Japanese version of the game, Spanky is called Whity and Steve is called Angela. The game forbids the initials 'SEX' on the high score table. Eight are for the individual character endings, twenty-eight are for the team endings, three are for the bad endings and eight for beating the 2nd loop with each character. There are a total of 47 endings in the game. You can get three bad endings if you let the last bosses escape. And the third and most difficult to get is Mambu, a giant sunfish. The second rarest one is Tenukii, a white sheet ghost. The most common one is Lar, a giant black sphere with an eye. There are three last bosses in the game, but they appear randomly. Among the rides, you can see the Red Rabbit, Tenukie, and Mambu. Also, Check out the theme park in the U.S.A. So try out different pair combinations in order to see some truly wacky endings! In one part of the city in the Japan stage, you can see Red Rabbit (from "Rabio Lepus") on a sign, a poster of Mao Mao, a small sign with Mambu on it, and of course that infamous 'Heroin Magic' sign. The game's storyline changes according to the pilots currently selected, this applies to the endings as well.
This represents the second game in the Sonic Wings series and the first one on the Neo-Geo MVS.
This game is known outside Japan as Aero Fighters 2. Game ID: NGM-075 Players: 2 Control: 8-way joystick Buttons: 2 → Main shot, Special weapon TRIVIA Sonic Wings 2 was released in July 1994 in Japan. TECHNICAL Runs on the SNK "Neo-Geo MVS" hardware. British Sea Harrier FRS2 piloted by Bobby.International YF-23 Black Widow II piloted by Spanky.International F-14 Tomcat piloted by Cindy and Ellen.